Esports, or competitive video gaming, not only has grown to be an impressive billion-dollar industry, but is now also known as the “new social network” attracting multi-generational players and spectators alike. For parks and recreational professionals, this means Esports can have tremendous
The roots of the recreation profession lie in the playground movement of the 1880’s. We were a social service created to keep children safe, but today we are asked to be a service that recovers its cost: can both of these co-exist???
The challenges of today are multi-faceted and can range from social ills to business models. Do we attempt to solve them all or identify what problems our agency’s effectively address? What is most important is to understand how to be relevant, thus